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  • Published 6 Nov 2022

Geometry node resample mesh

Not sure if I'm putting this right but I figure this is the best way of putting it.

Effectively what I am suggesting is an alternate take on the subdivide mesh node akin to the resample curve node, effectively applying a loop cut along the X the Y and the Z of a mesh, with options to do this based on number of cuts, or relative to the dimensions of the mesh, akin to the way the resample curve node works, but for mesh.

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Development Status: Open

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agent_53
6 Nov 2022

2 Comments

caneraslan

I am looking forward to this too, some selection input for subdivide mesh node.

emilisbaltrusaitis

Yeah I'd love to see something like this too. I guess it could be referred to in different ways: Knife projection, dicing, loop cuts, etc. Would be incredibly useful as I find myself doing this in all sorts of hacky ways right now, none of which feel clean.