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  • Published 25 Jul 2022

Vertex paint across multiple selected objects

It would be nice to be able to paint across multiple selected objects the same way edit mode works.

This can be handy when working with modular buildings using vertex colors for material blending. Currently it's really hard to make these connections seamless.

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Development Status: Open

Upvote 15 Downvote 0
Tarox
25 Jul 2022

2 Comments

zuorion

Yes, please.

quick switching is fine, but vcol painting on modular objects kinda required You to have almost global painting line in Unreal.

1
bloodmachine

this feels really really necessary since doing something like manually painting lighting in a map is unspeakably tedious, espeically when needing to align a lot of assets to map that may be interchangable genuinely would be incredibly helpful