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  • Published 22 Jun 2020

Random Color node noodles

While playing "follow the squiggly line puzzle" can sometimes be fun it really isn't while trying to work with more complex nodes that have a bunch of outputs which create a cluster of overlaping noodles.

I think that it would be usefull to have a "random color" option for node noodles like we have the random color per object in the 3d viewport. Or if not that a option to highlight a specific noodle would also be nice.

And yes it is always a good practice to organize your nodes but the noodles can still overlap in some cases.

Currently I add a reroute (shift+RMB) move it to find where it leads to and then delete it (ctrl+x).

100%

Development Status: Open

Upvote 7 Downvote 0
koko_ze
22 Jun 2020

3 Comments

sebbosebbo267

Not random but choosable ..

mahesh0806

Upvoted! Nodes could have the input property colours too. That way it will be lot less difficult to track specific noodle.

syborg64

I think beyond that noodles could benefit from a user selected outline. I sometimes do this with tinted frames but it's so much of a hassle. Every time I want to ctrl+[numpad+] to select more but sadly that's not a thing