Random Color node noodles
While playing "follow the squiggly line puzzle" can sometimes be fun it really isn't while trying to work with more complex nodes that have a bunch of outputs which create a cluster of overlaping noodles.
I think that it would be usefull to have a "random color" option for node noodles like we have the random color per object in the 3d viewport. Or if not that a option to highlight a specific noodle would also be nice.
And yes it is always a good practice to organize your nodes but the noodles can still overlap in some cases.
Currently I add a reroute (shift+RMB) move it to find where it leads to and then delete it (ctrl+x).
3 Comments
Not random but choosable ..
Upvoted! Nodes could have the input property colours too. That way it will be lot less difficult to track specific noodle.
I think beyond that noodles could benefit from a user selected outline. I sometimes do this with tinted frames but it's so much of a hassle. Every time I want to ctrl+[numpad+] to select more but sadly that's not a thing