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Return Old Node Swap's Ability to Remember Wire Connections

I'm glad the swap (shift-S) has returned to the node editor; however, currently using it breaks all the wire connections, whereas before it was able to intelligently rewire all the connections to appropriate sockets.

For example, say I swap a Principled BSDF to an Emission; if the Principled BSDF had a texture wired into the Base Color, that texture would get connected to the Emission's Color.

For me the current behavior, which loses all of the wire connections, almost defeats the purpose of using this operator in the first place.

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Development Status: Open

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christsdude
31 May 2026

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