Object Parenting in Geometry Nodes
Let's say that I create three (3) cubes, side by side, in Geometry Nodes. Now, I want to make the center cube parent to the others. Is this possible? I am not seeing an option to parent in Geometry Nodes.
Let's say that I create three (3) cubes, side by side, in Geometry Nodes. Now, I want to make the center cube parent to the others. Is this possible? I am not seeing an option to parent in Geometry Nodes.
6 Comments
cant you join them and then set the transform centre to be the origin of the middle cube?
I will try this! Thank you for sharing
Sorry, this is what I was already doing. The challenge is constantly calculating where the middle cube is and that value is not always accurate.
couldn't you scatter the cubes on 3 points, and then use the middle point as the transform centre?
You can probably use object info node. And use that to set positions and offsets in the others.
That partially works but becomes a massive spaghetti ball after two objects