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  • Published 29 Oct 2017

No antialiasing in Direct/Indirect passes

I don't know this bug or not, or it's should be this, if the Direct/Indirect passes can antialiasing will be much better for the post processing : D

HvLMJ83.png

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Development Status: Open

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cgpiece
29 Oct 2017

2 Comments

kevin

This is not a bug. Diffuse Direct and Indirect should be multiplied with Diffuse color. Same for Glossy

cgpiece Author

Yeah, I know it's will be multiplied with the diffuse color, just it's have lots saw at the edge, not good for post processing, like use the indirect pass for denoise.

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