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  • Published 12 Feb 2025

EEVEE - Area Light Texture Support

When studio lighting, using gradient textures in area lights is essential.

Presently, textures in area lights are not supported in EEVEE which makes it very difficult to keep any parity between EEVEE and Cycles.

While I appreciate 100% parity between Cycles and Eevee isn't always easy or possible due to one being rasterization mixed with post processed raytracing and the other being full scene pathtracing.

In this instance though, my request would go a long way towards better parity between Eevee and Cycles.

Here are some examples:

ksnip_20250212-113526.png

ksnip_20250212-113524.png ksnip_20250212-113522.png ksnip_20250212-113520.png

100%

Development Status: Open

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Lee-Henshall
12 Feb 2025

1 Comment