Improve automatic painting of influences for armatures
308/5000 "Set parent with automatic weights" works quite well, but has problems solving meshes with more than one element. Other software uses Geodesic Voxel Bind and the results are better. The painting of influences is very heavy, improving the automatic painting will accelerate the workflow.
4 Comments
From what I can see in the videos, this method voxelizes the model, distributes the influences of the bones on the voxelized model, and later reassign these influences on the original mesh.
vimeo.com/69268846 delasa.net/data/sca2013_voxelization.pdf youtu.be/ZyytEiB-1Ug youtu.be/sSWnwsP2z6o
Maybe include a bit of description that lets folks know what to look for in each of these links?
Perhaps it would be wise to include a link to a paper that describes the geodesic voxel binding algorithm. Also, if you can specify exactly how the results are better, that would also be helpful.