The very first Starwars movie made a lot of waves when it was released.
One of the main attractions to the new universe was, that everything looked used, damaged, worn, old or simply dirty.
A slight bumbmap on all surfaces would go a long way in that direction.
Your render could be improved with better lighting and to use an often quoted sentense.
"The quality is raised by adding the stuff you only notice, when it isn't there."
Smudges, scratches, reflections etc.
The Pizza itself lacks moisture and imperfections in the surfaces.
2
B
Blender_Defender
*
DON'T READ THIS IF YOU DON'T WANT ABSOLUTELY HONEST FEEDBACK!
*
First of all, I want to thank you for asking for feedback, because that's how artists improve. The model of the pizza itself actually looks very good, but I would improve a few things:
The Edge of the pizza appears too big in relation to the rest of the pizza. That makes the pizza look kind of empty.
The stripes of cheese and the leaves appear too symmetrical, which doesn't match with the randomly distributed tomatoes. You should decide on one of these two looks and then stay with it.
The missing variation of vegetables / the missing ground of tomato sauce contributes to that empty look. If you decide to go for a simple pizza Margherita, you should definitely add tomato sauce (maybe with a fluid sim)
The left and right edges of the ground plane are clearly visible, so I would scale that or choose another camera perspective.
Generally, it's the lighting and shading that give the render a very flat look, you could make this render so much more realistic, deep, and interesting by improving that. There are tons of free tutorials on these topics, so I would go to YouTube and search for
Lighting
and
Shading
.
I'm sorry for this critical feedback, but you'll never improve if everybody tells you that everything is fine even though things could be improved. So I didn't, instead, I've shared the points that I would change, why I would change them, and how I would approach it.
Greetings,
Blender Defender
2
M
Mille_Porte
pizza doesnt' have those strips on the surface so it is more intended to be a pie..
3 Comments
The very first Starwars movie made a lot of waves when it was released. One of the main attractions to the new universe was, that everything looked used, damaged, worn, old or simply dirty.
A slight bumbmap on all surfaces would go a long way in that direction.
Your render could be improved with better lighting and to use an often quoted sentense. "The quality is raised by adding the stuff you only notice, when it isn't there." Smudges, scratches, reflections etc.
The Pizza itself lacks moisture and imperfections in the surfaces.
* DON'T READ THIS IF YOU DON'T WANT ABSOLUTELY HONEST FEEDBACK! *
First of all, I want to thank you for asking for feedback, because that's how artists improve. The model of the pizza itself actually looks very good, but I would improve a few things:
Generally, it's the lighting and shading that give the render a very flat look, you could make this render so much more realistic, deep, and interesting by improving that. There are tons of free tutorials on these topics, so I would go to YouTube and search for Lighting and Shading .
I'm sorry for this critical feedback, but you'll never improve if everybody tells you that everything is fine even though things could be improved. So I didn't, instead, I've shared the points that I would change, why I would change them, and how I would approach it.
Greetings,
Blender Defender
pizza doesnt' have those strips on the surface so it is more intended to be a pie..