← Blender.Today
  • 1
  • Published 27 Aug 2019

Start 3D animation with Blender?

Hello all,

I was considering the idea of learn to use a 3D software, and it all started because of this video:

youtube.com/watch

My (very basic) doubt is: can you actually do it with Blender? I was evaluating to invest my time on it, or in something else.

Nerex
27 Aug 2019

4 Comments

kNewsSpace

Software is always only a tool. It really depends on you what you can make with it. In theory you can create anything you want just using MS Paint, drawing ANY movie there is on earth frame by frame. That's of course a lot of work!

3D Software like Blender is meant to help you to create certain things more easily but you should always keep in mind that just because you can't do it easily, doesn#t mean that it's not possible.

What many artists for example do is to create a basic 3D animation of what they want and then use it as a guideline to drawn frame by frame onto it, to keep aspect ratios and perspectives on a realistic level and generally help to keep the pacing right. Otherwise your character might end up running inconsistely fast for example drawing it frame by frame.

Latest Video: youtube.com/watch

I do videos entirely using Blender these days and it's just crazy how much potential there is. I do this for years and still feel like I only tried half of it. The next thing I want to get into is animation using Python code. Blender lets you write code directly in it, but you can also use external editors (for code completition etc.).

What Python allows you to do is to control every single vertex of a mesh however you want. So this means you can create shapes using formulas which is incredibly powerfull when you for example think of the Mandelbrot Series.

The Mandelbrot series is as simple as Z_(n+1) = Z_(n)² + C and the solutions for every x and y coordinate as represent in the complex number Z = x + iy can be graphically displayed on screen with inifite detail! The detail grows with series size or n you chose. So n=1 is just a blob and with ever iteration you can squeeze out some more detail.

This guy let the computer calculate for 4 weeks...: youtube.com/watch

So imagine that mathematical power at your vertex finger tips :D Anyways, that's just an example for how crazy out of the box thinking can lead you to crazy places in animation. The only limit in Blender like in most other software too is your time and your imagination!

deepdive

That was a really interesting film. I remember seeing it a while ago and really liking it. It is not all CGI but rather a mixed media work. The artists name is Alessandro Bavari and its worth following some of his work. Here are some links if you want to explore it further. youtu.be/05RyCMzz9rg alessandrobavari.com/en/works/video/metachaos.php

I think if your going to make something like this you want to explore outside the box of CGI alone and incorporate stop-motion, film, live acting and anything else you can think of to create a richness of texture.

antonioya

Yes, you can, but the video you have linked is not an easy project. For stating animation, you must start with something more easy...you will need to learn a lot of things before doing something like the video with "any" 3D software.

Nerex Author

* @Antonioya Blender * Yes, of course I wouldn't consider it a starting project. Something similar would be like the goal to achieve; I just wanted to know if Blender would a good choice having in mind that kind of stuff. Would you be able to point me which kind of material is used for the character at min. 3:48 of the video?