← Blender.Today
  • Published 26 Dec 2019

Normal map ?

Hello friends can improve the quality of normal map, make it cleaner without so many pixels apparent. without changing the mesh

Anotação 2019-12-26 132902.png

paulohenriquencosta
26 Dec 2019

3 Comments

lendoublet

I have found that creating higher bit depth normal maps removes the blocky stepping or pixelation effect.

1
crumpley

Increase your map size before baking?

zyxart

You can also use Materialize(open source software) to tweak your normal maps: blur, height contrast etc...