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  • Published 13 Mar 2023

re use child of constraint?

I'd like to re use the child of constriant so that i can enable, and disble it without the position of the constrained bone going to unpreditable positions.

I can enable and disable it once, but once i try to renable it, the constrained bone goes directly ontop of the target bone. is there a way so that when renabling, wont sit directly ontop of the target bone, but instead maintain any offset it has when keyframing the influence back to one? 1 - bicZXM6.png 2 - Zx2oZXk.png 3 - OZ9zla0.png 4 - Mc9oMj9.png 5 - qkLG5YS.png 6 - 2djsNvh.png 7 - HNzVgKd.png 8 - YERyCQS.png 9 - KMFpaKP.png

joeybledneruser
13 Mar 2023