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  • Published 28 Apr 2020

Free Model: Baby stroller

Hi this is a model of my series "Big Sister" In this i great highres Toys with lisence cc0. I can't upload this projects on blendswap com most this toy have a to big blendfile or i have upload error after 50%.
But i wanne share this cool projects for you and now i use this way^^ All textures are cc0 or selfmade. The rig has a custom Propertie "Model res" this disable all modifier in the viewport and make the aktiv model in a proxy model to easy anim it. For better render results you can bake the indirect lighting.

If you open it. It has over 4M tris! Or 2M Faces. Downloadlink: drive.google.com/file/d/1FJV4Cu3CLqYd0sANECtkIXinsdCllgT8/view

And the next 5 projects in this Serie are mainly finished and i will share it on the same way.

Comments are very Wellcome ;)

Kinderwagen01_16_002.jpg

GL-Graffixx
28 Apr 2020

5 Comments

loaferslodge

How are the wheels supposed to turn?

GL-Graffixx Author

* @loaferslodge * If you move the root bone in pose mode at the y Axis the weels rotate automatic.

The style is a new way to great weels^^

loaferslodge

* @glgraffixx * You misunderstood me.

I'm talking about if you made this stroller in real life (Meatspace), hw would the wheel be able to turn?

One of the criterea I use to judge a computer created model, is how (or if) it would be able to work in real life. Those wheels seem impossible and they keep distracting me from the rest of the model.

GL-Graffixx Author

* @loaferslodge * oh this is inspiriert by weels like this: behance.net/gallery/6946637/TilTread-Dynamic-Tire-Concept

loaferslodge

* @glgraffixx * I realize that, but my point is, that you have put the "rim-attach-point" at the top, which basically means that any sideway push will break the wheels of.

Had you put the attach point at the bottom of the rim, it would be possible. Futuristic, but possible.