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  • Published 17 Feb 2021

Cycles Implementation in Maya by David Carrière (Illumination Mac Guff)

gil.pinheiro.25
17 Feb 2021

1 Comment

peter.boos

Strange to read at first, but the Blender foundation actually wants cycles to be adopted by other parties, in other free and commercial software. As a move to other 3d parties who also made code parts public . Maybe though use the official cycles logo, so people can recognize it.

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