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  • Published 23 Jul 2020

ZBRUSH 2021 Feature. How about implement these thing in blender sculpting section??

niazahmedkhan878
23 Jul 2020

3 Comments

Helge

Looking at all the recent advancements in sculpting software, this area really seems to have a bright future.

And what I like about it is: Many of the features shown in the video are (in one way or another) already possible in Blender (like the sculpt cloth brush & filter).

twitter.com/pablodp606/status/1265375053681745921

Or currently being developed (like the cloth collision for brush and filter).

twitter.com/pablodp606/status/1271848041826398214

Was there anything specific in the video that you were missing? There should already be ways to achieve most of it. :-)

4
christianclavet

Funny! 😊 Pablo and the devs improved so much Blender 2.8 that now ZBrush try to do similar stuff. That's a really good sign!

* imremeszaros * never say never. At the moment, ZBrush is better in the sculpting department, but Blender is different and with the Developer fund, the tools will improve. It's just a start! 😁

1
imremeszaros

I donΒ΄t think that it would be a good idea trying to copy Zbrush:) Blender will never be as good at sculpting as Zbrush. Yea lots of things are possible in Blender but you do those in Zbrush better and faster. Instead try to find a way to implement Blender in a professional workflow. Work on UV workflow and retopology tools.

1