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  • Published 28 Dec 2020

Using Blender, Zbrush, MD, SP for asset creation in a music video production pipeline

meshvoid
28 Dec 2020

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meshvoid Author

Hi! This summer I have participated in the music video production of a popular russian rapper Husky and used Blender as my main Digital Content Creation tool, just because it's the best.

My tasks were sculpting, modeling, cloth simulation and texturing likeness-sculpture for the final shots in the desert.

This is a time-lapse/in-depth breakdown with commentary video of that particular asset creation I have made during the production stages. Enjoy!