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  • Published 1 Mar 2018

3D Compositing migration and integration

Heya guys I would like to start a topic of conversation about 3D comping in Blender.

Curious to know what peoples thoughts are.

So here are some thoughts

  1. The name of the game is integration so why are we not comping 3D blender 3D space

  2. A small test "integration node" is a group node and act individually on each shader but what if you want that node to be global. So it declared its global color across all nodes. This would enable color isolation which we already have and global color integration.

A Global checkbox?

  1. 2D view that can sit on top of the 3D viewport where would we start on programming that.

  2. Consolidating material nodes and compositing nodes together. I can't help but think that this is the future.

Curious to hear people thoughts?

Thanks guys

Join the chat here plus.google.com/+AdamEarleArtist/posts/FGGXr9qsFDk

intergration - Adam Earle.PNG

mradamearle
1 Mar 2018