QUESTION | Why blender add values in others axis even when axis locking?
So, I'm trying to rotate this hand only on the x-axis, but when I use the manipulator, it adds values to the others.
Note: I am using the manipulator on the local orientation.
Exemple: media.giphy.com/media/Ig4YsfHhuH0M0fj4GV/giphy.gif
3 Comments
Because of "Local" ā "Gimbal". You use the Euler rotation coordinate. It doesn't work well with rotation on only one axis. You'd better use Quaternion.
* @damian winnichenko * Thanks man, but i hate quaternion.
Hi! Maybe Iām wrong, but I think that it happens because you are rotating a local axe but the panel is showing global coordinates. It is the same that is happening with the position coordinates.