← Blender.TodayEducation3 Oct 2019momotron2000youtu.bemomotron2000BalonelyCookItOffIvoMaged.AfraMagi-maxamcgichristianclavetdante_leoncinidligockifsiddionfilmpablovazquezsoftyodathecavelapvladwell
No, I meant distortion of lenses which result in bokeh effects
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dante_leoncini
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@Vlad Salmón
* It is possible from the camera properties without any plugin. activating depth of field, the F-Stop value has to be low, blades greater than 3 (use 0 if you want it to look round), the rotation and the ratio.
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vladwell
Did such plugins for blender to simulate lens distortion exist?
d
dante_leoncini
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@Vlad Salmón
* You could make 2 renders with 2 cameras with different focus. then in composition join them and arrive at the same result
5 Comments
No, I meant distortion of lenses which result in bokeh effects
* @Vlad Salmón * It is possible from the camera properties without any plugin. activating depth of field, the F-Stop value has to be low, blades greater than 3 (use 0 if you want it to look round), the rotation and the ratio.
Did such plugins for blender to simulate lens distortion exist?
* @Vlad Salmón * You could make 2 renders with 2 cameras with different focus. then in composition join them and arrive at the same result
* @Vlad Salmón * there is a talk on the subject youtube.com/watch