Textools 0.9.5 is out
Today i released TexTools 0.9.5 for blender. It's not quite yet 1.0.0 as i still want to polish the existing tools but there are a lot of new tools this time.
Download and documentation renderhjs.net/textools/blender/
What's new in 0.9.5
Color ID tools Assign colors to objects, face selections and even bake them in the new diffuse bake mode.
UV normal Smoothing Creates smoothing normals based on hard edges for the UV island borders
Peel Edge unwrapping A new tool to quickly unwrap pipes
Rectify Based on the UVSquares addon this rectifies your UV selection to rectangular faces
Bake mode: Diffuse
Bake mode: object normals This was missing in previous releases but is back as its own bake mode
2x Checker map styles Ability to swap different checker map styles with a click
7x Color ID templates Various color templates for the Color IDs.
Color Elements A tool to apply Color ID's to elements of a mesh automatically
Export & Import Color IDs Ability to export the current Color ID colors to clipboard as hexadecimal text. This makes it easier to share or copy colors across.
More on the new features you can read in the updated documentation on the website. Active development and discussion can be found on the blenderartist thread blenderartists.org/forum/showthread.php