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  • Published 28 Nov 2023

Can Rigify be edited so that it has fewer bones?

Good afternoon, I am working on making a standard rig for my characters and I need Rigify to generate fewer deforming bones, at this moment it makes 4 bones for each arm (not counting the hands and shoulder) and 4 for each leg, I would need them to be only 2 for each limb, as shown below Rig.png In red it shows how rigify does it, in green how I edited it, the question is... is there a way to do this automatically? I didn't see any option that would allow me to set this.

arijesusacosta
28 Nov 2023

2 Comments

ToshiCG

Yes, select your Metarig, go to pose mode and select one of the upper arm bones. Go to the Bone tab and under Rigify type change Limbs Segments to 1. Do the same for the other arm and the two legs.

2
arijesusacosta Author

thank you, it was exactly what I needed

1