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  • Published 26 Aug 2020

How to get rid of the noise in the render

I am using cycles to render with GPU (Gforce 1080), sample count 1024, img res 1600px by 1200px. all shaders are Principled BSDF. Turned on denoise, but it still has a lot of noise in the render. Does anyone know how to fix that? Thanks

noise.jpg

dasmonkey
26 Aug 2020

1 Comment

souvikbiswas980

Instead of turning on the render denoising, use a denoise node in the compositor by turning on the denoise data. Turning on adaptive sampling can also help. Also what kind of shader are you using for the water, it looks weird.