NEED HELP ON PARENT THE MODEL
Hi,
I have an issue for parenting the model. I am making this frog helmet and want it to stay as its shape. I parent the helmet with the bone it stays it shape but it doesn't go along with the character's movement. And I change to parent the helmet to armature with auto weight. The helmet deforms its shape but able to go along with the character. Please advise if I can fix that. (Note I already weight painted) BELOW VIDEO SHOWING THE ISSUE: Many Thanks!
1 Comment
Try to parent it with the "Child Of" object constraint docs.blender.org/manual/en/latest/animation/constraints/relationship/child_of.html