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  • Published 25 Nov 2025

🙉The SECRETS of Auto IK Option in vanilla Blender for Ephemeral Rigging in 3D Animation

pxy-gnomes
25 Nov 2025

1 Comment

pxy-gnomes Author

Hello, Blenderfellows!

🎅Christmas has come sooner this year once again?!

I apologize for the length of the video demonstrations; You should probably SPEED it UP on Youtube if you're interested in watching!!

I still want to publish more concise content on the subject; but I decided to publish this version anyways because I think it can be of great inspiration and usefulness for the Community; both in the domain of 3D Rigging and 3D Animation.

One of my main purposes on this investigation, is finding more "elegant" solutions for Control Rigs in Blender, including when it comes to the challenges of a more intuitive/spontaneous/organic process of 3D Animation --akin to the experiences in other Animation Technique, like Flipbook, Animation Drawing, Stop Motion, Pixilation, etc. Needless to say, took uncountable amount of hours doing experimentation, learning, and pulling my hair.😹

Auto IK Option can be used in very interesting ways --even without further developments. And I wanted to share some of these currently possible, surprising behaviors and tricks we can (somewhat) easily achieve with it. Now... imagine if that got some amount of extra development?!🙀