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  • Published 10 Mar 2022

New Blender 3.1 - I miss presets in *.obj-export

The rewriting of the *.obj-export is really great. I am just missing the presets I could save for different purposes to export. For example the X and Z direction for export to Autodesk Viewer or to FreeCAD for Step-export do not line up. So I created two different presets.

But right now I can't find this anymore and I have to check every time the settings before exporting.

Or am I wrong and got tomatoes on my eyes?

lutzpleuter
10 Mar 2022

3 Comments

jak99

As the old saying goes: Don't fix if it ain't broken. I don't understand why they removed the preset function.

anodin

And what will be usefull, is to have preFilled Preset, don t need back rewind to everybody. like Unreal : Blender OBJ To Unreal : Scale = 100, AxisForward = Y, Up = Z

anodin

Same here, i always save my preset if i export to unreal or others. i miss it