New Blender 3.1 - I miss presets in *.obj-export
The rewriting of the *.obj-export is really great. I am just missing the presets I could save for different purposes to export. For example the X and Z direction for export to Autodesk Viewer or to FreeCAD for Step-export do not line up. So I created two different presets.
But right now I can't find this anymore and I have to check every time the settings before exporting.
Or am I wrong and got tomatoes on my eyes?
3 Comments
As the old saying goes: Don't fix if it ain't broken. I don't understand why they removed the preset function.
And what will be usefull, is to have preFilled Preset, don t need back rewind to everybody. like Unreal : Blender OBJ To Unreal : Scale = 100, AxisForward = Y, Up = Z
Same here, i always save my preset if i export to unreal or others. i miss it