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  • Published 22 Jan 2022

Blender's math

Hello everyone. Quick question, if you can help: what's the math behind Blender? I'm told analytic geometry and linear algebra, am I missing something or is it just like that? I mean the whole Blender, so 2/3D graphics, audio and video, nodes, animations, etc

Note I'm looking for coarse definitions, like "calculus", or "analisys", or ...

Thanks for any help.

18101982.ia
22 Jan 2022

3 Comments

18101982.ia Author

Thanks, this is really nice, but I'm also looking for areas which are not 3D, like image processing and so, anything Blender is capable of.

18101982.ia Author

Looks like what I'm looking for, only quickly skimmed through it by the way. Thanks