color attribute in alembic from houdini to blender didn't transfered correctly
Hey guys, I exported a .abc file from Houdini to Blender with the point color attribute and imported it to Blender. But I find the color attribute displayed in the spreadsheet was not the same as the attribute in Houdini. For example, the (0, 0.5, 1) transferred in Blender had become (0, 0.216, 1). I think there may be some color attribute correction in Blender, but I can't find it. Could someone tell me why? I appreciate it.
4 Comments
I've discovered that it's gamma 2.2, so all we need to do is apply a power node with 1/2.2 to resolve this.
Hello, thank you. I also noticed that when I set a hex value in the Blender material's RGB node, such as #686868, even though we can see that the R, G, and B values are equal, the color doesn't appear to become completely desaturated. Do you know why this is happening?
Hi, I would suggest a proper bug report for this.
thank you