UniEdge Remesher Geometry node!
This Geometry Node efficiently generates uniform vertex density across your mesh, creating a base for advanced further manipulations and procedural workflows. It also includes multiple distribution modes—such as grid-based topology as well a Poisson distribution more suitable for organic forms.
3 Comments
Nice one! I always used Meshlab to get Delaunay triangulation (which is impossible in Blender) before quadremesher but this might do the trick.
New Version out!
All Attributes are now automatically transfered to the new mesh.
Needs Blender 5.2 to work, for older version use the old node.
macorion.gumroad.com/l/ywzijk
New Version out!!
This update includes the following fixes and improvements:
-Fixed a bug where vertical planes at 45 degrees would break
-Implemented relaxation for Poisson distribution, resulting in more uniform edge distances
-Implemented a new collapse algorithm that gives better results, particularly at larger distances
-Improved material transfer
-Implemented a better attribute transfer algorithm — now it's enough to simply add attributes in the Attribute section
-Increased the number of attributes that can be transferred