Integration of an animation library in blender.
Now there are ways to save your animation data in blender. Like you can use walk cycles, Run cycles, fight loops or simply a ball bounce, may be using the action editor, pose library or using other over-complicated addons. But I think blender can integrate a Single click animation library to save our custom animations efficiently. Just to save a lot of times for the creators as done by the pose library when it was introduced in 3.0
JUST A THOUGHT
What do you think about this??