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  • Published 20 Nov 2023

Addon idea/request

Do you know the old 3dsMax addon Afterburn? It could do this with NO simulation: youtube.com/watch

As you may know its VERY hard and time consuming to get this effect with smoke sims.

I think Blender should be able to do something similar with volume rendered particles. Maybe using GeoNodes.

The controls it needs are:

  • Control colour with particle age
  • Control size with particle age
  • Control noise scale with particle age
  • There needs to be two noise patterns with variable detail
  • Each noise pattern needs to have a ‘Drag’ parameter which varies its inheritance of the particle movement vector. This would produce the rolling effect around each particle.

I’m sure this addon would be a commercial success if it can be replicated.

Let me know if you have any questions.

EDcase
20 Nov 2023

2 Comments

bersill

Is this a need? I did a lot of Geometry nodes instruments for many persons in every field (3d printing, rendering and so on). If you like be in touch.

EDcase Author

Give it a go and see what you come up with.