Addon idea/request
Do you know the old 3dsMax addon Afterburn? It could do this with NO simulation: youtube.com/watch
As you may know its VERY hard and time consuming to get this effect with smoke sims.
I think Blender should be able to do something similar with volume rendered particles. Maybe using GeoNodes.
The controls it needs are:
- Control colour with particle age
- Control size with particle age
- Control noise scale with particle age
- There needs to be two noise patterns with variable detail
- Each noise pattern needs to have a ‘Drag’ parameter which varies its inheritance of the particle movement vector. This would produce the rolling effect around each particle.
I’m sure this addon would be a commercial success if it can be replicated.
Let me know if you have any questions.
2 Comments
Is this a need? I did a lot of Geometry nodes instruments for many persons in every field (3d printing, rendering and so on). If you like be in touch.
Give it a go and see what you come up with.