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  • Published 13 Aug 2019

SIGGRAPH, OptiX, BOXX & ❤️ - Blender Today Live #72 - YouTube

momotron2000
13 Aug 2019

74 Comments

Hi pablo ! it's really nice to have Optix support from nvidia, could we expect them to work on eevee when the migration to vulkan is done ?

Nice new computer by the way.

6
daniellapalme

* @DB3D * I've heard a lot of chat about Vulcan, do we know when that might be implemented? Or is it still a thing for the future

Cobra

Hi Pablo, i have been struggling to work with 2.80 a bit especially in modeling as many changes have been made to crucial parts , i made a proposal on RCS for a small annoyance in the image empties since they replaced background images ttheir border is drawn on the back which wasn't an issue in 2.7x plz plz check it and fix it as it's important for our workflow.

blender.community/c/rightclickselect/gydbbc/

....also i saw in your past streams that you made the 20 layers in the header in 2.80 can we have that as an official addon for people who still prefer the old fast way of using layers......thank you beautiful man :)

5
jascrambles

Hi Pablo! -It seems the biggest splash Blender 2.8 as made in the NPR/2D Animation. It seems people are loving the potential of Grease Pencil, but the most complaints i've heard is about the Stroke Engine, as it not being very smooth and inaccurate. I hope this gets fixed/improved.

-Also, it seems there's already a French Movie made entirely in Grease Pencil: youtube.com/watch

-There's also this super cool fight animation: newgrounds.com/portal/view/733418

4
viniciusdesigner

* @jascrambles * pretty cool!

dreamhighanimation

Is there going to be any improvments in the UV tools ? and i wonder why there is no Retopo mode in blender yet with its own tools. I think blender only need few things to have and more reviews from pros that work in production.

keep up the good work !

4
14arianuddin

We have primitive shapes for metaball and nurb surfaces, what prevents us from having them for Grease Pencil Strokes? {attachment Primitive_Objects_GreasePenciljpg} Also can we have an option whenever we create an object to be positioned above the grid, like for example the base of a cube or cylinder touching the actual grid floor or 3D cursor? I feel like this is more of a papercut, but still saves you some time.

4
kookitoome

* @14arianuddin * if you go to draw mode you can add box circle line arc and a curve

1
momotron2000 Author

20 Comments and 5 upvotes? You guys are greedy xD

3
kookitoome

* @momotron2000 * can't take you seriously with that profile picture

momotron2000 Author

* @kookitoome * this is mean

momotron2000 Author

* @kookitoome * you hurt me

LapisSea

Hi pablo!

  1. I hope that everything is ok from the bad luck on the trip!
  2. Now that 2.8 is released what's the priorities? Would that be general unresolved high priority bugs? (like T60094 )
3
Xdragon5502

Can Blender get a shader so we can see inverted faces? that can be important for game Developers.

The red and blue colors hurt my eyes

{attachment 482963676464428da6ebc8b447dfcdd9-lpng}

2
jerzy.gorski.art

* @DeadDragon * you can build a shader like that yourself in 1 minute

Xdragon5502

* @jerzy.gorski.art * I don't now hot to do that, and why can't they make the option to edit the colors?

Josephbburg

* @DeadDragon * This is already a feature, the face-orientation overlay Oops yeah you knew that. There's an RCS ask about changing the colors.

romboutv

* @DeadDragon * there is a function for that, I don't understand why Pablo didn't mentioned it. Check the overlay settings, there is an option checkbox for this. It will show front and back in red and blue

rileyb3d

I'm so glad things worked out the way they did with your new laptop. So happy for good people out there.

Is there any place to look for a continuously updated blender road map? I'm waiting for some big features, and would love to have an eye on when they're coming so I can manage my expectations and work load.

2
xalener

I just want to know what's next! Currently the biggest thorns in blender's side is its viewport performance with high density scenes and meshes and undo hitching. I know these (especially the latter) issues are huge undertakings, but will they see any priority in the next releases, or will focusing on them disrupt momentum in settling other features?

2
Doo-kie

Hi pablo :) what did you guys get up to at disney? and any news on animation 2020? Glad you are back!

2
voxel9

Hey Pablo! So happy to see you back!! We were dying here waiting news about Siggraph ... And because there is now so much hype about Blender 2.8, do you think it would be nice to:

  1. Add a more prominent and nicely formatted Roadmap page
  2. Add a section about Architecture Visualization in the Features page?

I don't know why, but it looks like Architecture Studios' CEOs feel more comfortable and ready to try if they read clearly that Blender can be used for this, too...

2
Pascal

Hello Pablo, glad everything went well after that incident, the good thing is they didn't steal you from us at siggraph :)
my question is. could you list the potential projects that would be in 2.81 release, also we need better UV unwraping tools in the future the currrent system is like a decade ago , thank you.

2
haroldgerenton

Hola Pablo, something has bothered me for a long time : when i use the keystrokes to isolate collections (1,2,3...), it focuses on one collection, but how can I unhide (at once) all the collections? alt+h doesn't work. thanks for the stream, watch it almost every week :)

2
lasgcx

Can we expect Cuda And Optix together? That would be awesome

1

storyboarding... cool..

So, can we expect music generator / composer in Blender. ??

1
ChameleonScales

* @Raj * Have you tried some of the tools unfa uses and recommends?

pe.ertu.be/videos/watch/b4d3a3dc-ccc0-44da-a50e-da8a273ed5d8

Also, have you tried the Blender + Ardour connected workflow?

invidio.us/watch

To answer your question, music programs are pretty big and powerful and making a sufficiently feature-proof tool set directly in Blender would take a huge amount of work. Instead I would rather like to see some efforts made to connect already existing software in a more interactive and symbiotic way (e.g have an Ardour add-on that lets you make changes in Ardour and see the effects in Blender's VSE and vice-versa and have their play button connected for effects to work in real time in a non-destructive way)

1
Josephbburg

Give us an update on UDIM and Asset Manager for 2.81?

1
LeoWattenberg

What's wrong with the OpenData benchmark that the RTX 2060 is better than a Titan RTX or GV100?

1
Xdragon5502

You did make an addon that added back the layers to Blender 2.8, can you give that oss a downlod link:

1
Xdragon5502

Way did you not livestream yesterday?

1
ClaudioBGE

Hi Pablo. How are you? Sketchfab does not work in blender 2.80, whats wrong? :(

1
lxndrbnks

Hi Pablo, i trust you are keeping well, were you able to recover what was stolen from you at siggraph? best of luck with everything

1
lopoisaac

Hi Pablo. You are breathtaking. Just wanted to say that. Welcome back :)

1
daniellapalme

Hey Pablo, you have been busy, huh? Glad you got a new computer, I hope everyone on the team isn't too tired. Lots of love from the community!

1
MizManFryingP

Hi Pablo! Glad to hear everything went okay at the end with the whole theft thing. Congrats on the new laptop!

My question is: are there any plans to add a move gizmo to the 3D Cursor tool? It would make manipulating the 3D Cursor a whole lot easier than the way it is currently implemented.

For example if I wanted to snap the 3D Cursor along the Y axis without changing the other axis, it is quite difficult to do so as entering the modal for the tool requires changing its initial position. Implementing a move gizmo could solve that.

Quick demonstration

Thanks!

1
Balonely

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1
luca.dicecca

hi Pablo, two questions:

  • any documentation about improvement in NLA?
  • I think there is a bug , packing libraries in a scene with linked collection stored in different disk.. had some issues these days.

🍺

1
Zineddine

hey Pablo what's your take on the retopology task, some users wants it in edit mode but devs wants it in a separate mode to provide advanced tools..etc and it seems the devs had to settle with what users want instead, does that mean sacrificing things just to make them work in edit mode and not anger the masses ? lets hope not lose power just for easy access of tools :(

1
radi0n

Why when using lasso or box select is not possible to set active component? Is only possible when click on it. Greetings!

1
printerkiller

Hi Pablo! It was really fun to meet you at the Wacom booth! Hope that this year's Siggraph experience was positive despite the incident... See you again at the Blender conference!

1
nicholas.samuel

G'day Pablo/community, is the transform gizmo supposed to disappear when in edit mode? I edit with custom transform orientations a lot and now have no idea what transform is what when editing.. I searched for ages looking for an option for it. or a way to visualise what the current transform orientation is, and came up with nothing. Cheers mate.

1
nicholas.samuel

ahhh, thanks, getting used to 2.8

Midalax

Hi Pablo, Why Eevee doesn't have Shadow Cather?

Blenderon

When will Intel's open denoiser be ready? What about AMD support?

arpeich

Hi Pablo! Is there any chances to have tyFlow like instruments in future? youtube.com/watch

viniciusdesigner

hey Paulo, RENDER G.P. in 360, when is it be available?still waiting... tsk for the support

dir-surya

Please Tell Me how can i Enable Or install Optix in blender 2.80

viniciusdesigner

hey Paulo, RENDER G.P. in 360, when is it going to be available? still waiting... tsk for the support

dir-surya

how can i get optix in blender 2.80 now

chriskeegan

hello , Does eevee support panoramic equirectangular rendering?

JayeAntony

isnt the code fro Manat flow ready?

Hi! will there be a discount on the ticket for conference participants?

physics equations are really bad, I spoke with a dev who agreed, but didnt want to improve it because old scene would break. Would it not be better to improve the physics equations and then give the users an option to use the old equations when opening old files?

raitzrock

Hi, is Blender 2.80 coming to the Windows Store? Thanks.

SethTooQuick

Hey Pablo! Loving Blender more than I ever have in 2.7. My only gripe I think is the lack of better UV tools. Are there plans to improve these tools like giving the 2D cursor the same treatment as the 3D cursor when the UDIMs come along in, what, 2.81?

can we have open subdiv modelling with vertex weight/crease, only having edge creases make certain subdiv modelling tasks impossible (unwanted creases along edges that are connected to border loops for example) See this:

youtube.com/watch

alex.mitov

Hi, Pablo! New Blender user here trying to make a jump from Max after using it professionally for almost 15 years now. Is Blender going to get vertex/edge snapping while sliding edge loops? Vertex snapping while sliding loops/vertices is a vital part of arch-vis modeling in 3ds Max and a big barrier for many 3ds Max professionals who need this vital functionality.

Hi will there be a discount on the ticket for conference participants.

emen7

Welcome back, Pablo! Is RTX support automatic or does it need to be activated?

pixelinkmedia

When is the Import of 3DS going to be put back in?

jonabuck2

Sory I can't explain very well

jonabuck2

Hi Pablo, im a really big fan of blender and I really like blender 2.8 but I have always struggled to get good camera tracking I know this is really hard but can you automate something like this? I would love to see it in blender 2.81 If not I'm not sad. I saw on YouTube a video with datamoshing a video and then track the points which were datamosht in the video(I'm sure you can find it with blender cameratracking datamoshing) can this be automated and you just need to track the Points which were datamosht into the video(sorry for my English I'm a German student in the 8th grade please forgive me for my bad English and for my crazy ideas

Sigra

Will be there any AI denoiser support for Pascal GPU's? The D Noiser plugin looks dead so I'm really excited something similar.

kookitoome

Hola pablo glad to have you back one question is real time compositing for eevee still on the roadmap for 2.80x ?

victorborges

Hey Pablo. Any chance we can have the option to change how Blender add number to copies? For example, istead of .001 we can change it to _01 or _a etc?

neutronicPolygons

Hi Pablo, will we ever get a better theme editor, the current one makes it a pain to make simple changes.

MashaBzva

Hi Pablo! I'm so sorry for your laptop :( This kind of things should never happen... Anyway Blender 2.8 is amazing, I'm really happy about all the changes!

There is only one thing that is missing in my opinion: the possibility to add modifires to collections. There is the ctrl+L option but in some cases it's not enough. Do you think that something similar will be added? Thank You and keep up the good work :)

AnityEx

is it possible to add style transfer materials to blender? like this

Yoshy

Hi Pablo, Were there made any changes to the armeture or rigging system from 2.79 to 2.8? I have a model build in 2.79 but if I open it in 2.8 its messed up. cloud.uni-konstanz.de/index.php/s/aJ3FAAAWoGbrN22

frostcrackstudio

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frostcrackstudio

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