First i made a plane, added geometry nodes, added subdivide node, displaced it with noise linked to set position node offset.
Then i instanced on points a mesh line node with the count at 40, all going down. Link the count to group input node so you can control it later
Made a collection with letters, instanced the letters collection on the mesh line points (pick instance activated).
Add a random value node , write #frame/4, link it to the instance index on previous instance of ponts. This way the picked leters will change with the frames.
Keyframe thecount of the first mesh line i mentioned
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Usefull tutorials for this effect: youtube.com/watch and youtube.com/watch
First i made a plane, added geometry nodes, added subdivide node, displaced it with noise linked to set position node offset.
Then i instanced on points a mesh line node with the count at 40, all going down. Link the count to group input node so you can control it later
Made a collection with letters, instanced the letters collection on the mesh line points (pick instance activated).
Add a random value node , write #frame/4, link it to the instance index on previous instance of ponts. This way the picked leters will change with the frames.
Keyframe thecount of the first mesh line i mentioned