ModTools - Transfer Blender and Maya data to Unreal for perfect pivot points!
ModTools
quentinsteinke.gumroad.com/l/ModTools
Keep your pivot points in tact by transferring position and rotation data from Blender and Maya to Unreal engine!
The problem: Unreal Engine doesn't maintain your pivot points when you import static meshes.
The fix: ModTools!
- Work with groups maintain a high level of editability and let ModTools take care of combining objects when exporting.
- Zero out transforms when exporting and then reposition the objects inside Blender, Maya or Unreal Engine.
Bonus Tools:
- Auto material assigning based on names inside Unreal Engine
- Batch setting Lightmap resolutions inside Unreal Engine
Transform your creative vision into stunning, game-ready assets in no time with our powerful Blender and Maya addon! Say goodbye to tedious manual work and hello to faster, more efficient game asset creation. With advanced features like batch exporting, automatic grouping, and Unreal Engine compatibility, you can take your game development to the next level. Whether you're a seasoned game developer or just starting out, our addon is your ultimate tool for creating professional-grade game assets quickly and easily.