also on that note, what is your take on having multiple solvers with overlapping uses in blender? powerful? better left to addons?
what are your thoughts on uber solvers like Vellum, that are inter-material and matter phase? how about mantaflow updates?
also, any news on the baking workflow?
is there any news on geometry nodes presets/premade node groups or possibly, dare I say, a direct way to share node groups as files? or are they assets in the asset browser? It can be a little clunky appending them from files manually when sharing. (maybe "bulk append" could be an addon to work on...) Ignore this (out loud for publicity's sake) if the asset browser is now to be used for materials and node groups!
sorry about the potpourri questions, but I'm really curious about all these things, and had to miss a good handful of livestreams because of a new job! You make my week brighter. you once wondered why there's no native english version- It's because you're irreplaceable!
2
n
nuzzar
Pablo, apart from adding HDRI how about plan to add simple scripts to asset browser? I think this could be very useful kinda like shelf button in other softwares.
1
S
Shadbolt001
Hi Pablo,
Are there any plans to add rigged characters to the asset browser?
1
J
JayeAntony
is blender planning to implement the full USD workflow of using and creating a heirachy inside of blender having stages and descriptions similar to what Houdini and Maya have?
1
B
BarfGarbage
Yo Pabz! When you look into your crystal ball, how do see blender working way into the future? Do you think it would change radically in any way?
1
s
softyoda
Hi pablo,
When will node wrangler CTRL+SHIFT+LMB work same on every node system (shader, geo, compositor) ?
It adds useless viewer node that doesn't make view it easily (only work in shader).
See you in the Bconf !
1
F
FreeMind
Hey bro. Question. Ever since 2.8, everything that has anything to do with grouping objects together was replaced with collections. Now that Light groups are a thing, why aren't they based on collections like everything else? That's just weird. Why not make it consistent?
The workflow I imagine: You place all your lamps and emissive objects in a collection. You mark that collection as a Light group. And boom, ya have a light group. What's the downside of that?
1
F
FreeMind
Pablo said that the reason why Light groups can't be collections is because collections are for objects only, and not only objects go to light groups.
So... apart from worlds, what else? I can't think of anything else that provides light in the scene apart from objects and the world.
So, if you could set which Light group marked collection the world light belongs to, the problem is solved. Light groups can be collections.
q
quincy.cgi
Hola Paplo,
what happend to the SOC Grease Pencil Bezier Stroke Type Project ?
It was major feature because the rigging was so easy , you just needed to bind a view points and rigging was done, i cant believe this was not implemented.
Is there any chance this will be a regular Feature in the near future ?
hi pablo buenas dias, is it possible to add the hide and unhide all in the right click menu as many software s are integrating it on thier right click. as clikcing and right clicking to hide or unhide all hidden objects is much. easier.
i
ilyasse.lojdi
Hey Pablo How are you ?
Do you know why Blender is faster when you only use GPU ?
When i use GPU+CPU in Optix, it's much slower (i noticed a 40% slow down in rendering performance)
I'm using a 3070 and an i9-10900k on Blender 3.2.1
Thanks, Have a nice day :)
c
cgTom
Hi Pablo,
Just wanted to say thank you for the amazing work you do. Your videos showcasing updates and new features always inspire and motivate me on my blender journey.
What’s your favorite thing about working at Blender? And when you started did you ever think Blender would evolve into what it is today?
Thanks for being so awesome.
F
Facu
Hi Pablo! Hope you are doing great!
My question is regarding the new Hair System. Will it come to the blender 3.3 final release with dynamics included?
Also, I heard that the Project Heist will be rendered with Eevee, is it true? And why not with Cycles? Wouldn't it be more realistic? Just asking
Thank you for the show!
A
Ana
Hello,
Can you please tell me if there might be a possibility in the near future of using Paysafecard PINS as a payment method for Development Fund memberships, Donations but also for joining Blender Studio?
Copying a statement I already made elsewhere, I want to add the following: I like playing in 3D and I am taking this opportunity to express the appreciation I have for the creation and creator of Blender and for all the people involved in shaping the character of such a delightful companion.
17 Comments
Hi, Pablo! Is there some hope to get Eevee Next and Viewport Compositor in 3.3?
Hola Pablo, please use Dark Reader, it uses 0% GPU. <3
remember when 2.8 came out? i was so confused why do i need to leftclick now and i cant shift-f
oi, Pablo! gonna throw some rather quick, hopefully 5 simple (mostly opinion and update) questions at you from most to least pressing!
Has multi-volume, and aggregate volume support been suggested for blender yet? rmanwiki.pixar.com/display/REN24/Aggregate+Volumes <basic description
also on that note, what is your take on having multiple solvers with overlapping uses in blender? powerful? better left to addons?
what are your thoughts on uber solvers like Vellum, that are inter-material and matter phase? how about mantaflow updates?
also, any news on the baking workflow?
is there any news on geometry nodes presets/premade node groups or possibly, dare I say, a direct way to share node groups as files? or are they assets in the asset browser? It can be a little clunky appending them from files manually when sharing. (maybe "bulk append" could be an addon to work on...) Ignore this (out loud for publicity's sake) if the asset browser is now to be used for materials and node groups!
sorry about the potpourri questions, but I'm really curious about all these things, and had to miss a good handful of livestreams because of a new job! You make my week brighter. you once wondered why there's no native english version- It's because you're irreplaceable!
Pablo, apart from adding HDRI how about plan to add simple scripts to asset browser? I think this could be very useful kinda like shelf button in other softwares.
Hi Pablo, Are there any plans to add rigged characters to the asset browser?
is blender planning to implement the full USD workflow of using and creating a heirachy inside of blender having stages and descriptions similar to what Houdini and Maya have?
Yo Pabz! When you look into your crystal ball, how do see blender working way into the future? Do you think it would change radically in any way?
Hi pablo,
When will node wrangler CTRL+SHIFT+LMB work same on every node system (shader, geo, compositor) ?
It adds useless viewer node that doesn't make view it easily (only work in shader).
See you in the Bconf !
Hey bro. Question. Ever since 2.8, everything that has anything to do with grouping objects together was replaced with collections. Now that Light groups are a thing, why aren't they based on collections like everything else? That's just weird. Why not make it consistent?
The workflow I imagine: You place all your lamps and emissive objects in a collection. You mark that collection as a Light group. And boom, ya have a light group. What's the downside of that?
Pablo said that the reason why Light groups can't be collections is because collections are for objects only, and not only objects go to light groups. So... apart from worlds, what else? I can't think of anything else that provides light in the scene apart from objects and the world. So, if you could set which Light group marked collection the world light belongs to, the problem is solved. Light groups can be collections.
Hola Paplo,
what happend to the SOC Grease Pencil Bezier Stroke Type Project ? It was major feature because the rigging was so easy , you just needed to bind a view points and rigging was done, i cant believe this was not implemented. Is there any chance this will be a regular Feature in the near future ?
here is a link to the old dev talk devtalk.blender.org/t/grease-pencil-bezier-stroke-type/18370
thanks and great show !
hi pablo buenas dias, is it possible to add the hide and unhide all in the right click menu as many software s are integrating it on thier right click. as clikcing and right clicking to hide or unhide all hidden objects is much. easier.
Hey Pablo How are you ?
Do you know why Blender is faster when you only use GPU ? When i use GPU+CPU in Optix, it's much slower (i noticed a 40% slow down in rendering performance)
I'm using a 3070 and an i9-10900k on Blender 3.2.1
Thanks, Have a nice day :)
Hi Pablo, Just wanted to say thank you for the amazing work you do. Your videos showcasing updates and new features always inspire and motivate me on my blender journey.
What’s your favorite thing about working at Blender? And when you started did you ever think Blender would evolve into what it is today?
Thanks for being so awesome.
Hi Pablo! Hope you are doing great!
My question is regarding the new Hair System. Will it come to the blender 3.3 final release with dynamics included?
Also, I heard that the Project Heist will be rendered with Eevee, is it true? And why not with Cycles? Wouldn't it be more realistic? Just asking
Thank you for the show!
Hello,
Can you please tell me if there might be a possibility in the near future of using Paysafecard PINS as a payment method for Development Fund memberships, Donations but also for joining Blender Studio?
Copying a statement I already made elsewhere, I want to add the following: I like playing in 3D and I am taking this opportunity to express the appreciation I have for the creation and creator of Blender and for all the people involved in shaping the character of such a delightful companion.
Thank you,
Ana