← Blender.Today
  • Published 27 Feb 2021

GoB v3.5.45 released (Blender / Zbrush bridge)

GoB for Blender is a dynamic bridge between ZBrush and Blender, built around a specific file format, the GoZ file. In a single click, send your 3D mesh from ZBrush to Blender, but also your texture maps to do a render or edit geometry or add an element to your model and if needed, send everything back to ZBrush, still in one click!

image


You can transfer

  • Objects (only meshes)
  • Polypainting
  • UVs
  • Mask
  • FaceMaps
  • Polygroup
  • Diffuse map
  • Normal map
  • Displacement map

Official GoZ Documentation

docs.pixologic.com/user-guide/zbrush-other-programs/goz/about-goz/


Release v3.5.45

version 3.5.45 has been released with a bunch of fixes and improvements, head over to github to check out what's new and to get the latest version

github.com/JoseConseco/GoB/releases/tag/v3_5_45

  • improved zbrush path recognition and added some user guidance if path could not be found

Screen Shot 02-08-21 at 06 25 PM

  • fixed issue with non existing polygroup values
  • added support for curves, nurbs, meta objects, text, non-manifold objects (new options)

image Screen Shot 01-23-21 at 09 01 PM

  • added experimental addon updater, the updater compares the tags on a specified github repository and if a newer tag is found provides a link to the project page for manual download.

image

kromar
27 Feb 2021