blender shade smooth not working
when i add a default principled bsdf to my alembic mesh, it shades smooth. but when i link a normal map to the bsdf, the shading smooth not working. do you guys knows why and have some suggestions? appreciate it.
when i add a default principled bsdf to my alembic mesh, it shades smooth. but when i link a normal map to the bsdf, the shading smooth not working. do you guys knows why and have some suggestions? appreciate it.
2 Comments
Hi! I would check if it's an openGL normal map and that the image node is set to non-color.
really thanks, and it works!