Better Weght Painting
Evaluation and Enhancement of Weight Painting in Blender
Objective: This proposal aims to assess and enhance weight painting functionality in Blender, specifically addressing challenges related to blurring between vertex groups. The goal is to contribute to the ongoing improvement of Blender's weight painting tools, making them more effective and user-friendly.
Weight Painting in Blender
You can see that when using the blur brush vertex data bleeds off to undesired arias.
C4D vs. Blender Weight Painting Comparison
A. I can easily select multiple bones and clearly see how their weights overlap
B. Blurring between two bones is also easy
Discussion Points:
Blurring in Blender:
Blurring in the blender causes unwanted problems
you are unable to easily select multiple bones
there is no way to differentiate between selected bones and their transition
unable to blur between multiple selected bones
C4D Comparison:
selecting multiple bones is easy
there is a clear distinction of what bone is selected and where its weights are painted
blurring between multiple selected bones is easy
it does matter what bones are blurred whether multiple or only one blurring doesn't cause unwanted artifacts.