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  • Published 23 Jun 2020

WIP Facial Shapekeys

After some texture, modelling and uv fixing, I've decided to rig this character. I want to use it for animation and I'm not sure about the expressions. I feel happy with them as for now but I can't stretch them any more. the mouth is due for a remodelling and the tongue is gonna be wheightpainted. some of the hair is clipping through the face, I'm gonna fix that next. If its something wrong you think its very noticeable, let me know

expresiones.png

rubenadrianoyarce
23 Jun 2020

2 Comments

PTCreative

Looks great! I don't think you need to push them too much further since its semi-naturalistic style. One thing I noticed is the cheeks don't seems to change much(ie. no.7), you could exaggerate more the bulging, shifting and stretching of cheeks and mouth muscles.

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rubenadrianoyarce Author

* @PTCreative * thanks, somebody pointed that out in facebook and Im already working on it. next time I share something it will be fixed

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