Making light colour match material
Hey there,
So I'm trying to model nanoleaf Aurora (addressable RGB smart light panels). I was wondering if there is a way to make it so the light (point light) colour matches that of the nanoleaf material. For example, if I had one panel yellow the light would be yellow, but if I had one panel green and one next to it blue (for example) is there a way to make it so the light comes off separately.
I'm sorry if this doesn't make much sense, I don't really know how to explain it. Basically, if you had one object with two materials (set to emission, but not super strong so it doesn't wash out the look of the object) and you wanted the colour of the point light (used for a light boost to brighten the scene) to match the emission colour.
If anyone wants to get a hold of me personally, you can through my email: corylynch96@gmail.com
Thanks a lot