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  • Published 1 May 2018

Displacement baking Blender 2.8

Greetings!

Once again I'm here wondering about VFX stuff within Blender pipeline. This time I want to ask if there's a plan to replace the "Displacement Baking" of Blender Internal by something new. Within VFX industry baking Disp Maps is very important ( just like you would do in Zbrush ). Now that we don't have that option anymore I wanted to check if developers are aware of it.

Thanks guys!

soth3dlife
1 May 2018