← Blender.Today
  • 4
  • Published 4 May 2020

Procedural strawberry material

grinsegold
4 May 2020

2 Comments

grinsegold Author

Colors from white over greenish to red and back are spread across the y-axis of the UV-space. A regular voronoi-pattern, turned by 45°, serves for pretty much the rest (nut-map, roughness and bump). Notice that the lowest color ramp is set to b-spline, otherwise you'd get a roboter-berry. Due to the UV it has a very ugly seam, so don't use this for a commercial with free floating fruits ;). In that case you better take a sphere and in edit mode: ctrl-e, unsubdivide (by an odd number).

1
pipeliner

well done!