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  • Published 30 May 2022

Limit displacement of the texture on an object

Hello, I am currently making a metal material for an axe and I wanted to make different textures between the blade and the rest of the metal. The displacement that I applied to the rest of the metal shouldn't be present on the blade Capture d’écran 2022-05-30 213003.jpg . So is it possible to apply that displacement on only a limited part of the object ?

Thanks for your answer

pates
30 May 2022

3 Comments

DogaccBB

If I understand it correctly the problem. You can use mixRGB with custom black and white map for displacement map.

1
pates Author

Okay I tried and it work, thanks for your help !

1
mangel_grp

You can use a mask and paint it with texture paint: postimg.cc/XZ70f0ZG