Sketchup to Blender 2.8x
Hi All,
I just want to find out what most efficient workflow is for exporting models from sketchup to blender 2.8. The current process is to use the 2.79 sketchup importer then copy and past the model into 2.8. Is this still the case or has a different workflow been developed. My workplace have a library of models in Sketchup which we would like to reuse to create some simple animations in Blender. Thanks in advance.
3 Comments
I sometimes export Sketchup models into Blender for rendering in Cycles. Workflow i use.
Be aware that no camera's are exported from the scene positions in Sketchup. The mesh along with the assigned materials then import cleanly in to Blender with all UV mapping done in Sketchup still correctly applied. You will need to set up any cameras you require in Blender and tweak the materials in the principled shader in Blender ..IE Metals / Glass etc. Hope that helps.
For Reference I use Sketchup 2017 and Blender 2.8 or now 2.81
Mike
* @mikebaldwin1954 * Thanks for the reply, it's quite similar to my workflow. Pity that there isn't a more streamlined way.
you can get the cameras using 3ds export from skp.