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  • Published 29 Oct 2019

Sky Bridge

Hi all, I did a serie of render to practice environment lighting. I’m quite busy with many projects so I tried to achieve each scene under 2 days of work (including final render). For this I mixed many technics like camera projection, terrain sculpting in blender, and massive usage of models come from BlendSwap with some OptimuScan . I use Clarisse IFX as assembler and render engine.

Original post from my blog

Image Image Image Image

SkyBridge_Render_wt.jpg

ik3D
29 Oct 2019

3 Comments

sophie.liebold1

Looks awsome. How did you get the god rays (img 3) Right? Love the volumetric in img 2

1
ik3D Author

* @sophie.liebold1 * That occur because my volumes catch shadows from the trees. This effect is easy to produce in cycles also ;)

ik3D Author

* @sophie.liebold1 * (I used blender 2.81 beta to denoise my renders )