Texture painting - only white value shows on glass material
Hi ! Doing a little bit of texture painting for the first time and I have an issue here, only the white value of the texture painting mask is showing the material. There is no in-between with the grey scale, showing the material with less opacity. But it only do this on a glass material, and it works fine on a basic white material (see screeshots)
Do you know how to fix that ?
(the blue frame is the black texture in the shading editor screenshot)
Thanks!
1 Comment
maybe send the file to me.. think I have an idea what the problem is.