Pablo Dobarro: Sculpt Branch update - Transform tool. Last sculpt mode feature integration for Blender 2.81
Blender 2.81 will go soon in a feature integration freeze state. (New features will go then in Blender 2.82). Pablo is integrating the last one. Thanks Pablo! 😁
The sculpt mode transform tool with scaling support is ready for review. This is the last patch from the sculpt branch scheduled for 2.81. Next week I will start committing the patches to master.
https://streamable.com/s/dhbom/vbbaqd
Hopefully, Blender 2.81 will include:
- Mesh and mask filters
- Elastic deform (Kelvinlet brushes), Pose brush and Draw Sharp (Orco draw)
- Dynamic mesh preview
- Mask expand with curvature mode
- Topology automasking in all brushes
- Transform tool
- Mask extract
Pablo Dobarro.
2 Comments
How am I able to move the transform gizmo without affecting the mesh - so I can set a specific point I want the transformation to occur?
I wonder if we will be able to combine this with masking in order to have a transform gizmo within sculpting mode?