← Blender.Today
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  • Published 6 Feb 2018

Open Your Eyes | 3D Puzzler/Platformer

I'm an indie game designer, always working, always trying to build something; creating worlds, and experiences is something I hope to do through out my life, and even for a living hopefully. As a kid, Tomb Raider II was my favorite game, and since then, I've always missed that type of game. A game where there was no help; you were in a tomb, or cavern, with only your wit and critical thinking to get you out of a situation. You didn't have allies speaking in a headset, or a journal to help provide clues if you were stuck. I like to call those games "Isolation Puzzlers", for the very facts mentioned above.

Nowadays, games aren't so hard anymore, not so unforgiving. And that isn't necessarily a bad thing. But in retrospect, I loved being trapped on a level for hours, searching every square inch for a lever I might've missed, or path I overlooked. Now, I'm just one guy. So my game isn't a AAA masterpiece. It's got its fair share of problems, and it doesn't carry the best graphics. But i hope it's an experience you enjoy and feel challenged throughout. Let's revive the Isolation Puzzler.

You can check out the gameplay trailer here:

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emphimous
6 Feb 2018