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  • Published 14 Mar 2022

vertex color and baking id map

Hi, i tried to testing to make color ID map. i have baked vertex color to image texture. than i connect backed image texture to bsdf shader and the output is with black outline on cubes. Is it a bug or my bad way to backing id map from vertex color? i don`t want to use substance painter to bakce id map. i want to make it in blender and than import to Mixer. Do U have any idea how to fix this issue? 275489832_10217164184531848_4089833739588536369_n.jpg 275563384_10217164182131788_7078453822326319103_n.jpg

yapanwolf
14 Mar 2022