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  • Published 15 Aug 2019

WorkPlane instead of keys Shift X,Y,Z

It would be much more convenient to move, scale and rotate vertex,edge,face using the working plane, instead of pressing the key(shift x,y,z) every time.

On gif used addon AdvancedTransform(not as comfortable as in modo)

Possible Settings Work Plane in Viewport Image

Using the work plane, it’s convenient not only to move without keys(shift X,Y,Z), but also to create primitives

100%

Development Status: Open

Upvote 27 Downvote 0
xmaiter01
15 Aug 2019

6 Comments

IIIFGIII

Duplicate , please use search before creating suggestion.

1
xmaiter01 Author

* @IIIFGIII * There was news that developers would redouble efforts to support development. Therefore, I demonstrated on gif why the work plane is convenient

IIIFGIII

* @xmaiter01 * Okey. But this is not the reason to store duplicates. If you want to pay more attention to this thing I recommend to create topic on Blener Devtalks .

xmaiter01 Author

* @IIIFGIII * And how do understand which suggestions for improvement developers will pay attention to?

IIIFGIII

* @xmaiter01 * Ahhhh.. Look man, I am not even some volunteer. I'm just another user like you and I just notice you that this one is duplicate. If you want to speed up developers - creating here another duplicate is not the method. I can say even more - here are thousands of ideas and most of them is not implemented. This place is not the magic place where you write something and next day some dev feel that he must to do this... About your question - if you really want to get this in Blender you find how and where.

matt_cooke

"modo mode"