Preserve normals on applying Negative scale (Option)
At this moment when you apply scale to a mesh which has negative scale you get its normals inverted.
Like at this picture for example
In many, if not most, cases this behavior is simply annoying and requires more actions from the user.
For example Maya solves this problem by adding checkbox 'Preserve Normals' to its Freeze Transform options.
I think ‘Preserve normals’ should be added in Apply Object Transform options and be checked by default.
2 Comments
This should be placed in the operation's settings (or the active tool settings if using it), not in the user preferences.
if this one in development please dev add the ideas of prevent negative scale for scaling : blender.community/c/rightclickselect/y5gbbc/ its got over 47 vote.